Readaroo

Mobile Product
for Children with dyslexia

Context

10 weeks
5 people team
Class project

Role

Prototyping
Interaction Design
Visual Design

Overview

"Helping Little Readers Take Big Jumps!"

Children with dyslexia struggle to process and understand information during learning, leading to confusion and frustration. We aim to help these children have better and more interesting way to learn. This is an AI-powered reading app for dyslexic children, integrating multi-sensory methods (visual, auditory, tactile) and gamified learning to provide personalized, engaging, and accessible learning experiences.

Research

Why we choose this topic?

What is Dyslexia? Who is our target audiences?

Dyslexia is a specific learning disability that affects reading and language processing. People with dyslexia often have difficulty breaking down words into their component sounds (phonemes), making it hard to decode words while reading them.
Target Audience
Children with reading challenges, especially dyslexia, as well as teachers supporting literacy development.

Problem

During reading or learning, children with dyslexia have difficulty understanding and processing information, which leads to confusion and frustration in the learning process. By making the design easier to understand, we can help these children learn about the text more easily, thereby enhancing their learning experience.

To better understand the learning habits and teaching methods for children with dyslexia, we visited a local school for interviews, hoping to gain insights into these children's needs through conversations and observations. Number of Teachers: 5 | Experience: 16-32 years

How might we use multi-sensory methods for children with dyslexia so that they can engage in different learning experiences?

Ideation

Parallel prototyping for quick idea generation and integration

Main Feature

prototype

Wireframe

Branding

Based on the results of interviews and research, we decided to use a dyslexia-friendly font in the student version to help children better recognize letters and read more fluently. For the teacher's interface, we opted for a more commonly used font to ensure a clean and readable layout. Additionally, we designed a logo and icons that align with the app’s theme, incorporating a kangaroo element to emphasize the purpose of our design.

Final Design

Why readaroo?

Using multi-sensory methods help dyslexia children

Convert reading into speech or images, using engaging learning methods to reduce reading difficulties for children with reading disabilities.

How can we help?

Connect with real classrooms

Integrate textbooks as optional materials to provide children with reading disabilities more learning methods in the classroom.

How can we help?

Psychological well-being of dyslexia children

Integrate a reward system to help them overcome psychological barriers and achieve growth.

How can we help?

Provide more options for teachers

Help teachers implement more teaching methods in class or after school, intelligently manage the classroom, and track students' reading progress.

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